AI Insights · Timothy · April 2024
Top 5 Match 3 Games on Android in Estonia Q1 2024
Discover the performance trends of the top 5 Match 3 games on the Android platform in Estonia during the first quarter of 2024, based on Sensor Tower data.
In the first quarter of 2024, the top 5 Match 3 games on the Android platform in Estonia showed varied performance trends in terms of weekly downloads and revenue. Here’s a closer look at how each game fared according to Sensor Tower data.
Fruit Drop Master from Metagame.Ltd saw its weekly downloads fluctuate throughout the quarter. It began with 455 downloads in the first week of January, peaked slightly at 545 in the second week, and experienced a low of 176 in early February. The game ended the quarter with 466 downloads in the last week of March. Despite these download figures, it did not generate any revenue during this period.
World of Water by StarFortune, launched in late January 2024, showed an interesting revenue trend. It started with modest earnings of around $13-$15 in the initial weeks, then spiked to $732 in mid-February and reached a peak of $2.9K in the last week of February. The revenue then saw a decline, settling at $316 by the end of March. Weekly downloads for the game were relatively low, starting at 291 in its launch week and dropping to 62 by the end of the quarter.
QS Monkey Land: King of Fruits from Q-SSUM STUDIO had a consistent download rate with minor fluctuations, starting at 103 downloads in the first week of January and ending at 19 downloads in the last week of March. However, the game did not generate any revenue during this period.
Gold & Goblins: Idle Merger by AppQuantum demonstrated a steady revenue stream. It started with $577 in the first week of January, experienced minor fluctuations, and ended the quarter with $197 in the last week of March. Weekly downloads remained low throughout the quarter, peaking at 85 in early January and ending at 58 in the final week of March.
Bubble Pop! Cannon Shooter from Infinite Joy Ltd. showed minimal revenue, with only $8 generated in the last week of February. The game’s weekly downloads started at 67 in the first week of January, peaked at 118 in the second week, and concluded the quarter with 48 downloads in the last week of March.
For more detailed insights and data on these games, visit Sensor Tower.